dangit a 404

To invest in this system

  1. Transfer some of your balloons to us

  2. We'll make profits

    See The Full Idea

    Marketing it

    Plan and risk for currency and stock system assessment

    Now placing advertisements in games would cost balloons and or but not limited to seeds. There are shops offering game ads but ads can also be put in games without a shop (see section 4). Now negotiations can be made to have it as a balloon only transaction since balloons could be awarded to the balloon stock market service indefinitely to pay for advertisements. However, this may have an impact on the stock market and the currency in general if this is abused. Therefore, I propose an investment scheme which would be presented to the balloon holders with the largest savings which would require the selected holders who enter this scheme to give any amount of balloons towards the balloon stock market system, the more the better, possibly with a threshold decided on the amount of selected holders who entered the scheme. The said holders who entered this scheme would receive a certain amount of the company based on the balloons given with the owner(s) of the stock market system holding at least 51% to maintain influence over the system. Therefore money earned by the system would be paid to the holders based on their holding percentage.

    Making an earning

    There are 3 ways to earn money for the system:
    1. Donations Donations would have the least impact on the way the system is viewed eg. fairness. However, in my view the risks outweigh the benefits. See below. Therefore, I believe that it could be used as an additional source of income but not solely relied on.

      Risks If the system does not pick up, donations would prove ineffective.

    2. Shops There are two ways to run this shop system.

      1. Volunteers could work in the shop, however the amount of people signing up would be questionable. Little people signing up, leaves little room to be “picky”. But giving an incentive could make more people sign up.

      2. Paid workers could work in the shop, however this may impact the fairness of the system since balloons would most likely be the salary, and as mentioned in paragraph 1, could be awarded indefinitely. Therefore I propose that shops would run on donations as opposed to balloons awarded for nothing.

      Risks risks mentioned and shop might not be popular.

    Obtaining full ownership of the system again

    Once the system has earned somewhat enough money, the system may purchase the ownership back from the holders.

    Risks Holders not wanting to sell back

    Risk solution Binding contract forcing holder to sell to balloons stock on the conditions that they get a fixed, reasonable percent more.

    Advertising in games without shops

    Deals could still be made to advertise on games without shops.

    Risks None really since worst is they won’t accept the offer.

    Summary

    1. Run investment scheme.
    2. Run donations that would fuel the payment for the workers, possibly a contract with the workers that they each get a part in the donation (their pay is depending on the donations so its variable).
    3. Once enough money is acquired, obtain full ownership of the system again.
    4. Advertise in many many games.
  3. Recieve a percentage of our profits

  1. Run investment scheme.

  2. Run donations that would fuel the payment for the workers

  3. Once enough money is acquired, obtain full ownership of the system again.

  4. Advertise in many many games.

Dangit a 404
dangit a 404

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